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"Shay" <non### [at] none com> wrote:
> No blobs, SORs, isos, etc. Just the primitive primitives.
>
> Maybe I'm off my game, but this one took some head-scratching. 559 pieces
> with the bounding and clipping objects.
>
> If you think you've got it figured out, try it. $50 to the POV-Ray wishlist
> (presuming this still exists) if anyone else can get it.
>
I thought I was pretty good at CSG but this is amazing, I can see how I would
try it but my method relies more on basic math and trial and error rather than
anything scientific ;-)
The bevelling is the bit I would have most trouble with, unfortunately not a
good time for me to be attempting this but maybe in a few weeks I will find some
time to have a go, I like a challenge.
Sean
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